afterStory(boolean) | | 84% | | 80% | 2 | 6 | 2 | 12 | 0 | 1 |
scenarioExcluded(Scenario, String) | | 71% | | 50% | 1 | 2 | 1 | 5 | 0 | 1 |
storyCancelled(Story, StoryDuration) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
givenStories(GivenStories) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
writeData() | | 93% | | 100% | 0 | 3 | 2 | 11 | 0 | 1 |
has(String) | | 83% | | 75% | 1 | 3 | 1 | 4 | 0 | 1 |
restartedStory(Story, Throwable) | | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
PostStoryStatisticsCollector(OutputStream) | | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
countScenarios(String) | | 100% | | 83% | 1 | 4 | 0 | 6 | 0 | 1 |
afterScenario(Timing) | | 100% | | 100% | 0 | 6 | 0 | 8 | 0 | 1 |
add(String) | | 100% | | 100% | 0 | 2 | 0 | 6 | 0 | 1 |
failed(String, Throwable) | | 100% | | 75% | 1 | 3 | 0 | 6 | 0 | 1 |
resetData() | | 100% | | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
beforeScenario(Scenario) | | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
pending(StepCreator.PendingStep) | | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
failedOutcomes(String, OutcomesTable) | | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
beforeStory(Story, boolean) | | 100% | | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
toString() | | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
successful(String) | | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
ignorable(String) | | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
comment(String) | | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
notPerformed(String) | | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
storyExcluded(Story, String) | | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
reset(String) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
givenStories(List) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
example(Map, int) | | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |