| restartScenario() |  | 0% |  | 0% | 3 | 3 | 6 | 6 | 1 | 1 |
| hasPendingSteps() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| dryRun() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| resetFailures() |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
| embedderMonitor() |  | 0% | | n/a | 1 | 1 | 1 | 1 | 1 | 1 |
| restartStory() |   | 88% |   | 75% | 1 | 3 | 1 | 6 | 0 | 1 |
| scenarioSteps(Lifecycle, Meta, Scenario, Map) |  | 100% |  | 100% | 0 | 2 | 0 | 11 | 0 | 1 |
| lifecycleSteps(Lifecycle, Meta, Scope) |  | 100% |  | 100% | 0 | 2 | 0 | 8 | 0 | 1 |
| PerformableTree.RunContext(Configuration, AllStepCandidates, EmbedderMonitor, MetaFilter, BatchFailures, boolean) |  | 100% | | n/a | 0 | 1 | 0 | 13 | 0 | 1 |
| childContextFor(GivenStory) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| interruptIfCancelled() |  | 100% |  | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
| status(PerformableTree.State) |  | 100% |  | 100% | 0 | 4 | 0 | 5 | 0 | 1 |
| toBatchFailuresKey(Story, Throwable) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| beforeStorySteps(Meta) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| afterStorySteps(Meta) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| beforeScenarioSteps(Meta, ScenarioType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| afterScenarioSteps(Meta, ScenarioType) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| currentPath(String) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| filter(Story) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| addFailure(Story, Throwable) |  | 100% |  | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
| beforeStoriesSteps() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| afterStoriesSteps() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| pendingSteps(List) |  | 100% |  | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
| lambda$resetFailures$1(Story, Map.Entry) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| failure(PerformableTree.State) |  | 100% |  | 100% | 0 | 2 | 0 | 3 | 0 | 1 |
| PerformableTree.RunContext(Configuration, AllStepCandidates, EmbedderMonitor, MetaFilter, BatchFailures) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| resetFailures(Story) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| failed(PerformableTree.State) |  | 100% |  | 100% | 0 | 2 | 0 | 1 | 0 | 1 |
| addFailure(Story) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| cancelStory(Story, StoryDuration) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| storyDuration(Story) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isStoryPending() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isCancelled(Story) |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| stateIs(PerformableTree.State) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| failureOccurred() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| hasFailed() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| currentRunContext() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| lambda$new$0() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| path() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| state() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| resetState() |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| reporter() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| stepsContext() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| configuration() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| givenStory() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| filter() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getFilter() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getFailures() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |