afterStory(boolean) |   | 84% |   | 80% | 2 | 6 | 2 | 12 | 0 | 1 |
scenarioExcluded(Scenario, String) |   | 71% |   | 50% | 1 | 2 | 1 | 5 | 0 | 1 |
storyCancelled(Story, StoryDuration) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
givenStories(GivenStories) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
writeData() |   | 93% |  | 100% | 0 | 3 | 2 | 11 | 0 | 1 |
has(String) |   | 83% |   | 75% | 1 | 3 | 1 | 4 | 0 | 1 |
restartedStory(Story, Throwable) |  | 0% | | n/a | 1 | 1 | 2 | 2 | 1 | 1 |
PostStoryStatisticsCollector(OutputStream) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
countScenarios(String) |  | 100% |   | 83% | 1 | 4 | 0 | 6 | 0 | 1 |
afterScenario(Timing) |  | 100% |  | 100% | 0 | 6 | 0 | 8 | 0 | 1 |
add(String) |  | 100% |  | 100% | 0 | 2 | 0 | 6 | 0 | 1 |
failed(String, Throwable) |  | 100% |   | 75% | 1 | 3 | 0 | 6 | 0 | 1 |
resetData() |  | 100% |  | 100% | 0 | 2 | 0 | 5 | 0 | 1 |
beforeScenario(Scenario) |  | 100% | | n/a | 0 | 1 | 0 | 6 | 0 | 1 |
pending(StepCreator.PendingStep) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
failedOutcomes(String, OutcomesTable) |  | 100% | | n/a | 0 | 1 | 0 | 5 | 0 | 1 |
beforeStory(Story, boolean) |  | 100% |  | 100% | 0 | 3 | 0 | 5 | 0 | 1 |
toString() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
successful(String) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
ignorable(String) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
comment(String) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
notPerformed(String) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
storyExcluded(Story, String) |  | 100% | | n/a | 0 | 1 | 0 | 4 | 0 | 1 |
reset(String) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
givenStories(List) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
example(Map, int) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |